System shock 2 weapons9/8/2023 ![]() ![]() This mod introduces new and old inventory micromanagement annoyances to System Shock 2. This mod removes the Many cutscene from the Cargo Bays and the SHODAN cutscene from Ops to speed up repeat playthroughs. This mod removes the character creation sequence from the game, instead starting the player with a blank slate and some cyber modules to spend for maximum character building flexibility. This is a standalone AI enhancement mod, intended to redress some of the cheese tactics that allow the player to declaw enemies and make them less scary than they should be. ![]() This mod adds a new feature to the camera alarm dynamics in SCP. This mod aims to rebalance the game’s RPG systems and provide more meaningful differentiation in character development.
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